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State of Game post by clause

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State of Game post by clause

Post  Turtle on Tue Aug 25, 2009 8:32 am

http://forums.darkfallonline.com/showthread.php?t=211290

Upcoming info, get ready for mob killins. Naturally no transfer info....

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Re: State of Game post by clause

Post  Elric on Tue Aug 25, 2009 8:41 am

and so we see the death of the bloodwall. Good patch info imo, the expansion sounds pretty bad ass as well.
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Re: State of Game post by clause

Post  Silas on Tue Aug 25, 2009 8:51 am

Sounds great! Player vendors huh? Very nice. Very Happy
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Re: State of Game post by clause

Post  Scroto Baggins on Tue Aug 25, 2009 3:11 pm

seems to me like they're trying to fix a problem by messing with something else that not the cause. 3x for melee and 6x for magic increase on mobs instead of taking away skill gain on greens?

granted i use the bloodwall but the game would be better without it.
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Re: State of Game post by clause

Post  Azier on Tue Aug 25, 2009 3:17 pm

It has its pros and cons, but I support this. You still have the safe option to use the bloodwall, or you can risk going out and fighting mobs. The risk will come from the mobs themselves, competing for the spawns with other players, and the roving pvp gank squads that will no doubt be moving through. Low-level mobs might actually be pretty dangerous now, since lots of people will flock there for easy skill-up.

All the expansion content sounds good to me though. Hopefully they'll be increasing the drop rates for astrolabes and orbs of might to accommodate the "improved" naval warfare. And it's about time for melee and archery specializations!

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Re: State of Game post by clause

Post  Dotjr on Tue Aug 25, 2009 9:24 pm

The expansion seems promising.

I'll have to agree that the skill gain tweak seems like a good solution. I think we should still have the option of training with clanmates/friends if we so chose. Think about how parry would be a pain in the ass if you were constantly ganked. You also have to remember that the tweak is to get new players to come and stay, and not feel they have a 6 month grind in front of them to reach some of the veteran players levels.

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Re: State of Game post by clause

Post  Azier on Fri Aug 28, 2009 12:48 pm

Patch delayed to Monday. Booooooo.

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Re: State of Game post by clause

Post  Silas on Fri Aug 28, 2009 1:35 pm

Azier wrote:Patch delayed to Monday. Booooooo.

Welcome to Darkfall? lol Someone had to say it...
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Re: State of Game post by clause

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